Brunch Panic
Genre: Arcade
Players: 1
.
Review:
Brunch Panic is an Arcade-style game released on Nintendo 3DS in 2013 where players use the touchscreen to quickly piece together food orders placed by customers. Compare to the various “food service tycoon” games that have been released in recent years (though don’t take the word “tycoon” to indicate that there are Management Simulation elements – there aren’t any).
The presentation here is decent, featuring cartoony 2D characters and whimsical but forgettable music. It honestly looks and sounds just a few steps removed from a typical mobile game, but given the lighthearted and casual nature of the game, that’s not necessarily a terrible thing.
As for the gameplay… this is pretty much what you would come to expect from this sort of experience. Look at the orders as they come in on the top, then piece them together using the touchscreen on bottom. As the game progresses you have more menu items to work with, increasing the potential complexity. That’s pretty much it.
I will say that it’s disappointing that this game doesn’t allow you to prepare multiple food items at once, the “money” you make isn’t used for anything functional and just functions as a score, and overall this game doesn’t build on its core gameplay in the same way that, for example, you see in games like the Cook! Serve! Delicious series.
However, for a $4 Arcade-style “food tycoon” game, Brunch Panic is sufficient. It won’t do anything to truly delight and surprise you, but neither does it make any major blunders anywhere. It’s… fine.
tl;dr – Brunch Panic is an Arcade-style “food tycoon” game where players respond to food orders by piecing together those orders as quickly as possible. This game doesn’t do anything particularly original or inventive, but it does a decent enough job within its genre that it should be worth the $4 it costs.
Grade: C
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