Ketzal’s Corridors
Genre: Arcade
Players: 1
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Review:
Ketzal’s Corridors, released on Nintendo 3DS in 2012 and known in other regions as SpeedThru: Potzol’s Puzzle, is an Arcade-style game where players control a three-dimensional geometric object (shaped like a Tetris piece) and must move and spin it so that it fits through holes in walls as they approach.
This game’s presentation is clearly inspired by ancient South American cultures like the Aztecs, with the game’s 3D characters and jungle setting clearly trying to reflect this, and the game’s soundtrack taking on a fittingly tribal sort of rhythm to match this theme. While there’s nothing impressive going on here, this nevertheless gives the game a good amount of personality.
For the gameplay itself, players will be spinning these blocks in three dimensions to fit a hole in an onrushing wall, with an indicator on the wall showing what the shape’s current footprint looks like to help guide players. There is some variety in level types – some have the player trying to match the hole before it gets close, while others challenge the player to do so in as few moves as possible. However, in either case, this gameplay is pretty straightforward.
Probably my biggest complaint here is that the controls for spinning these objects in three dimensions never really becomes second nature in the way you’d want it to, and players may well have to fiddle with these shapes to get them to spin the way they want. I can’t help but feel like touchscreen controls might have worked better towards this end.
However, while it’s not perfect, Ketzal’s Corridors is a decent Arcade-style game that players may find to be a worthwhile time-waster. I don’t think this game is likely to be anyone’s favorite, but it may make for a fun distraction in between other games.
tl;dr – Ketzal’s Corridors Is an Arcade-style game where players spin a 3-dimensional object (shaped like a Tetris piece) to try to make sure it fits through a hole in an onrushing wall. The controls in this game don’t feel especially intuitive, but otherwise this is a decent time-waster.
Grade: C
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