Tetra’s Escape for Nintendo Switch – Review

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Tetra’s Escape

Genre: Puzzle-Platformer

Players: 1

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Review:

Tetra’s Escape is a puzzle-platformer where you control multiple block people, most of which are capable of transforming into the various Tetris-shaped blocks. Using this ability, you must guide one of them to the exit, usually by climbing on the Tetris-shaped bodies of his comrades.

It’s not a bad concept for a puzzle-platformer, and gives players a unique challenge, figuring out what shapes to make, where, and when. However, a few issues get in the way.

Firstly, once a piece is transformed, it’s stuck that way, which really limits the potential this game has and adds frustration when you accidentally set in place a piece and need to restart the puzzle. Secondly, the game has little collectables in each level, which if gathered make a trophy appear on-stage… in a place you don’t know until it appears. This means that you can set up the path to the exit, collect all the goodies… and then have to restart the level because you didn’t know the trophy would appear in a place that you can’t get to now.

As far as the presentation goes, Tetra’s Escape is decent enough. Nice, but not impressive in any way. It works.

In the end, Tetra’s Escape is a decent Platform-Puzzle game that had a good concept, but the implementation drops the ball in a few areas. Still maybe worth a look for genre fans, but otherwise it’s a missed opportunity.

tl;dr – Tetra’s Escape is a puzzle-platformer that has you transforming characters into Tetris-style blocks to get one of those characters to an exit. Unfortunately, some poor design choices make this game far more frustrating than it needs to be.

Grade: C+

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