Shipped for Nintendo Switch – Review

Image provided by Nintendo.com

Shipped

Genre: Party Game / Arcade

Players: 1-8 Competitive (Local)

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Review:

Shipped is an Arcade-style Party Game that has players navigating little ships on a sea full of hex-based islands, picking up crates of ammo and using them to shoot down the others in the game’s multiple game modes. This game was released in 2019 on PC and Nintendo Switch.

In terms of presentation, there’s not a lot going on here. The graphics are done using extremely simple 2D art, the music is forgettable. It is at least easy enough to visually parse what everything is, but beyond that there’s nothing noteworthy to speak of here.

If the same remained true of the gameplay, this could at least be a decent but disposable little Party Game, but unfortunately even the banal is too lofty a goal for this game, as players will struggle with controls that make it so frustrating to wrangle your ship to go the way you want it that the entire affair becomes not only extremely aggravating, but outright pointless.

And that’s pretty much all I have to say about Shipped, a Party Game that can’t even succeed at being a lackluster, boring entry in the genre because its controls make it nearly impossible to enjoy. Skip this one.

tl;dr – Shipped is a simple Party Game that has players navigating through hex-based island to pick up ammo crates and shoot one another. It’s a pretty dull and straightforward premise, but this game makes it worse by having horrible controls. Don’t bother with it.

Grade: D-

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