Never Stop for Nintendo Switch – Review

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Never Stop

Genre: Auto-Runner

Players: 1-4 Competitive (Local)

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Review:

Never Stop is an Auto-Runner game, a genre I’ve made no secret that I’m not a huge fan of. However, even for this genre, I would argue that this is a pretty terrible game. Yeah, not gonna’ mince words here.

In the graphics department, this is about as bare-bones as you can get. Solid color background, solid color platforms, and then your avatar, which looks like a target. At the very least I can say that this looks clean, but that’s it.

As for the gameplay, you have a jump, a double-jump, the ability to move your “character” downward faster, and a dash forward. In theory, this is pretty good for a genre that often only allows you to jump, however, I find that this game has your character moving forward too fast to respond to oncoming obstacles, and there’s too little ability to vary the height of your jump.

This game has other stuff here, such as temporary pickups that show your jump trajectory or slow things down for a short bit, as well as a 4-player competitive mode, but I found myself quickly losing interest.

So that’s Never Stop, a game with simple, unimpressive graphics, gameplay that isn’t very fun, and not much else to say about it.

tl;dr – Never Stop is a Auto-Runner-style game with simple, boring graphics and gameplay that doesn’t give you enough time to respond to oncoming obstacles, nor enough control over your jumps. Skip it.

Grade: D

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