
Greedroid
Genre: Dungeon Crawler
Players: 1
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Review:
Greedroid is a Turn-Based Dungeon Crawler with RPG elements released on the Nintendo Switch in 2020. This game is about a robot named I-Bee searching for something called a “Greed Gear” that can supposedly make her dreams come true. It’s not exactly clear just what these dreams are, aside from perhaps alleviating boredom, but in any case I-Bee is extremely motivated to find it.
This leads me to my first major complaint about this game – the localization is terrible, featuring horribly broken English that only barely makes sense. However, I suspect there wasn’t much to work with to begin with here, as the story seems to be extremely simple. In short, do not expect this to be a compelling part of this game.
For that matter, don’t expect much from the visuals, either. This game features extremely simple boxy-looking “voxel” 3D visuals that look outright archaic. If you told me this was an up-ressed PlayStation 1 game, I may have believed you… and even then it would have been one of the more mediocre-looking PlayStation 1 games to be released. At the very least this game’s soundtrack is surprisingly good, featuring some catchy techno tunes that give this game a more arcadey feel.
As for the gameplay, this is an extremely simplified take on the Dungeon Crawler genre. There’s no equipment or weapons, the only upgrades are simple upgrades to health, defense, magic, and attack power. Players only have three attacks – a simple melee attack that only affects a square adjacent to them, a magic attack that affects all eight squares surrounding them, and a third attack they can make by picking up and throwing something within the environment.
It is this ability to pick up and throw things, including pieces of the environment itself, that is probably the most clever part of the gameplay here, giving players a way to attack enemies from a distance, as well as a way to make their own path through the randomly-generated levels. Unfortunately, while this could provide the game with some level of simple Arcade-style enjoyment, being able to turn virtually any part of the environment as a long-range weapon removes any challenge this game would otherwise present.
As a result, while this Dungeon Crawler has some good ideas, it absolutely fails to build on them, and as a result Greedroid is a game that fails on pretty much every level – it’s ugly to look at, its story is incomprehensible, and the gameplay is too shallow to be enjoyable for very long. This game has a few good things going for it, but in the end those few good things don’t make up for… well, the rest of the game.
tl;dr – Greedroid is a Turn-Based Dungeon Crawler with a voxel-like aesthetic where players play as a robot searching for a “greed gear” that can supposedly make all their dreams come true. This game’s mechanic that allows you to throw any part of the environment as a weapon is a clever one, and the soundtrack is surprisingly solid, but everything else about this game is a shallow, poorly-constructed mess. You have much better options within the genre on Nintendo Switch.
Grade: D+
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