Bouncy Bob for Nintendo Switch – Review

Image provided by Nintendo.com

Bouncy Bob

Genre: Arcade / Platformer

Players: 1-4 Co-Op (Local)

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Review:

Bouncy Bob is an arcade-style arena platformer played with a single button. In each of the game’s levels, various enemies appear on-screen and must be defeated either by jumping on them or by activating “traps” in the room that damage enemies in various ways.

However, players cannot move freely. Instead, your character continually tilts left and right, and players use the jump button to send him in the direction he’s pointed, holding it down longer to jump higher/farther and then tapping it in mid-air to slow the fall back to the ground.

It’s an interesting concept, but in execution it’s just frustrating. Bob frequently takes a while to charge up a jump to anything that will get him out of harm’s way, meaning you will often find yourself taking hits in the game you’ll feel like you had no good way of avoiding, and the way Bob consistently sways back and forth means that even if you have the time to set up a jump, you also need time to aim it.

The visuals in this game are unique, at least, but not especially endearing. They’d be Halloween-flavored “spooky” if Bob himself didn’t look so dopey, and on the whole the game’s presentation just isn’t especially appealing.

I give credit to Bouncy Bob for trying something different here, but on the whole it’s not something that works especially well or creates a particularly fun experience.

tl;dr – Bouncy Bob is a game where players use a single button to make Bob jump around to avoid enemies. It’s a decent concept, but in practice it just isn’t very fun.

Grade: D+

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