
Brunch Club
Genre: Misc.
Players: 1-4 Co-Op / Competitive (Local)
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Review:
Brunch Club, released on PC and Nintendo Switch in 2019 and then ported to PlayStation 4 and Xbox One in 2020, is a physics-based… Puzzle game? Arcade-style game? I don’t even know how to classify this. It’s an odd one. In this game, players control a glowy beam of light that can possess various objects, and using this they must work to create various breakfast dishes.
The presentation is not great here, with simple 3D that looks amateurishly-made, backed by some terrible chiptune music that doesn’t fit the visuals at all. I suppose you could argue that the terrible visuals and music are a stylistic choice, but at that point it’s hard to tell where “deliberately stylistically crappy” ends and “actually crappy” begins.
Sadly, this could also describe the gameplay. Moving objects in this game is extremely awkward, clumsy, tedious, and frustrating. The very first stage has you trying to maneuver bread into a toaster to make toast, and it quickly becomes clear that moving anything where you want in the game is an ordeal in and of itself.
Making things worse is that the game doesn’t give any guidance on what you’re expected to you. Making eggs and bacon? You’ll waste a lot of time trying to figure out just how you’re supposed to crack the eggs. And while you’re figuring it out, a stingy clock is ticking down, and you may well be dealing with other hazards keeping you from performing your task, like a sniper who apparently hates breakfast for some reason.
While I like the concept of a physics-based game that forces you to move around objects to perform simple tasks, absolutely nothing about Brunch Club was fun, entertaining, or enjoyable for me. Perhaps players who really like a challenge may find this game to be amusing, but I just could not possibly recommend this game.
tl;dr – Brunch Club is a physics-based game that has players trying to move objects to make breakfast meals. It is exceedingly difficult to get anything done in this game, with terrible controls, and this is joined by an unimpressive and annoying presentation. Some players may find this to be an engaging challenge, but I personally hated it and would not recommend this to anyone.
Grade: D
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