
Blazblue Entropy Effect X
Genre: Action-Platformer / Roguelike
Players: 1-2 Co-Op (Local / Online)
The Nintendo Switch 2 Difference
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Review:
While the Blazblue series is undoubtedly best known for its top-notch mainline Fighting Game titles, the series has occasionally dipped into other genres in spin-off games like its BlayzBloo spin-off Action games. Entropy Effect is another such detour from the series’ usual gameplay, taking the series’ characters and placing them in an Action-Platformer with Roguelike elements.
Originally released on PC in 2024, Blazblue Entropy Effect received a 2025 port to mobile devices, and then in 2026 received a reworked and expanded port to PlayStation 5, Xbox Series X|S, and Nintendo Switch with an X tacked on to the end of its title. And rather than following the (largely incomprehensible) storyline of the main franchise, this game is set in a distant future where some (largely incomprehensible) world-ending threat can only be fought back by entering a simulation where your avatar is one of 18 characters from the Blazblue series.
The presentation here is overall quite good, though this is in part because it recycles the striking characters and animations from the earlier Blazblue games, although we do have new visual effects and new enemies to fight here. This is joined by an energetic soundtrack and Japanese-language voices for the game’s characters.
Surprisingly, Entropy Effect doesn’t also reuse the gameplay from the Fighting Games, instead bringing over only a few attacks for each character and further enhancing those with Roguelike upgrades. The result is some action-packed gameplay that still generally flows well, though not nearly as varied or fluid as the Fighting Games. I also think this game could do a better job indicating what is an enemy attack and what is either harmless or one of your own attacks, as things can get confusing when the action gets intense and heavy.
There are also some questionable button assignments, like making the important healing function require two simultaneous button presses. And that’s on top of how poorly this game explains many of its mechanics, with the different branching paths you can choose not well-explained enough that you can intelligently decide between them until you’ve stumbled through a few runs first.
Despite these flaws, Blazblue Entropy Effect X is a solid Action-Platformer and Roguelike, and the wide variety of playable characters with numerous Roguelike upgrades should provide players a lot of depth and variety to explore (even if individual characters have had their move sets shaved down to a minimum). Even if you’re not a fan of Fighting Games, I think if you enjoy Action-Platformers you’ll likely find this game well worth playing.
tl;dr – Blazblue Entropy Effect takes the series’ characters out of the Fighting genre and places them into an Action-Platformer with Roguelike elements, and the result is mostly very good. It’s disappointing to see characters’ move sets cut down, and there are a few needlessly confusing gameplay elements, but overall this is a solid Action-Platformer that I think even players who don’t enjoy Fighting games will find worth a try.
Grade: B
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The Nintendo Switch 2 Difference
Blazblue Entropy Effect X – Nintendo Switch 2 Edition
Genre: Action-Platformer / Roguelike
Players: 1-2 Co-Op (Local / Online)
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Review:
A half a year after the release of the Nintendo Switch version of Blazblue Entropy Effect X, we’ve gotten a Nintendo Switch 2 Edition of the game. Costing only $2, it boasts enhanced visuals, improved performance, and a bit of extra content. Let’s have a look!
The first thing the eShop page boasts is improvements to both framerate and resolution – boosting the game to 60FPS with a resolution of 1440p in docked mode and 1080p in handheld mode, and this is very noticeable, with much smoother movement and cleaner image quality all-around.
The second thing the eShop page boasts about is “Significantly reduced loading times”, and I feel like this is an exaggeration. When playing the game on Nintendo Switch, it took me 41 seconds to load to the title screen, 30 seconds to load up a game save, and 8 seconds while in a run to transition from one area to the next. On Nintendo Switch, those times are reduced to 29 seconds, 26 seconds, and 6 seconds. Definitely an improvement (especially the drop from 8 seconds to 4 seconds, because you’ll experience that a lot over the course of the game), but not anywhere near as drastic as some other Nintendo Switch 2 Editions have received.
Finally, the Nintendo Switch 2 release adds a new color palette and avatar to customization settings. And that’s nice, but not even remotely game-changing.
In the end, is the $2 upgrade worth it? Yeah, I think so, primarily for the improved visuals and reduction in scene transition loading times. It’s not a massive game-changer, but it’s collectively enough to make this version a noticeable improvement over the Nintendo Switch version. For $2, I think that’s a pretty good deal.
tl;dr – Blazblue Entropy Effect takes the series’ characters out of the Fighting genre and places them into an Action-Platformer with Roguelike elements, and the result is mostly very good. It’s disappointing to see characters’ move sets cut down, and there are a few needlessly confusing gameplay elements, but overall this is a solid Action-Platformer that I think even players who don’t enjoy Fighting games will find worth a try.
Grade: B
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