LogIQ Boost for Nintendo Switch – Review

Image provided by Nintendo.com

LogIQ Boost

Genre: Educational / Misc.

Players: 1

.

Review:

(Note: Review code provided by the kind folks at Dinomore Games)

LogIQ Boost, released in 2025 on Nintendo Switch and ported to PlayStation 4 in 2026, is a game I would loosely describe as “Educational”, describing it as the same sort of game as the Brain Age series. However, at its core, this is a collection of 12 minigames designed to test your logic, memory, and math skills.

The presentation here uses simple 2D visuals backed by a relaxed piano theme that mostly works well enough, though it lacks personality. However, a few of the minigames make use of cartoony images that seem poorly-edited, squashed or stretched out in an image editor in ways that look ugly. The result is a game that comes across as pretty amateurish-looking.

Speaking of amateurish, this game refuses to let players use a Pro-style controller, forcing players to use Joy-Cons or the touchscreen in handheld mode. Of these options, I think the touchscreen is the best way to go as you’re not stuck moving a highlight cursor across the screen to get the option you want. In any case, the lack of Pro controller support is needlessly frustrating.

The game’s main menu includes “Single Mode” and “Survival Mode”, as well as the ability to see your high scores, check out “My Brain Age” (didn’t even bother changing the name), or changing the language. As far as I can tell, the only difference between Single and Survival modes is that Survival Mode forces you to play the minigames in sequence… but Single Mode gives you the option to do this as well, which makes Survival Mode seem pretty pointless. You’re not really given any option to play with a different time limit or change any other settings, this is all you get.

The minigames themselves are a bit of a mixed bag, and I’ll briefly touch on each of them.

Easy Math shows players a group of spinning ballons and challenges them to pop the balloons in sequence from smallest to biggest. Not only is this not very fun, but the game’s refusal to distinguish 6 from 9 with an underline is needlessly frustrating.

Easy Memory shows you a sequence of cartoon animals, then challenges you to select the location of a specific one after they’re hidden. Again, this is about as fun as playing with flash cards, which is to say… not really.

Focus has you spotting five differences between two images. Not only does this have an issue with one pair of images not matching up (one is more zoomed out than the other), making for false positives, but there are so few images that you’ll be repeating them quickly.

Color 1 is actually a somewhat inventive minigame. You’re shown two colors and tasked with trying to reproduce what you think their combination would be using only the three primary colors, white, and black. I wish this game had more depth and let you try to figure out even more complex color combinations, but what’s here is decent enough.

Color Clash shows you colored text with the name of a color, and you’re directed to either select the color matching the color of the text, or the color matching the word of the text, getting as many correct as possible. It’s an amusing take on a Simon Says sorta’ game, but not one with much depth.

Visual Reflex displays four stoplights that gradually light up, and then tasks you with timing a button press to when four green lights will light up. This is pretty simple and lacking in variety. It gets boring before you’re even done playing it once.

Hard Math gives players two simple math problems and tasks you with choosing which of the two has the biggest result (or selecting “equal” if they’re equal). This is functional, but has all the entertainment value of… well, solving math problems with flash cards.

Hard Memory shows you a grid with some squares lit up, then gives you a similar grid and tasks you with selecting the squares that were lit. This is decent, but nothing thrilling.

Identify Shape shows you a bunch of cartoony drawings, and then tasks you with selecting which ones match up with spinning silhouettes. This feels particularly juvenile and I feel like players will immediately lose interest in this.

Color 2 has players trying to color-match with the bottom section of a cake by combining 3 different amounts of three colors. This is decent, but I didn’t enjoy it as much as Color 1.

Hard Spatial shows players a group of shapes, and tasks them with selecting the one that’s completely unique in the group. Decent, but nothing special.

Finally, Find Odd shows players three cards, and challenges them with determining whether the cards on either end fully match, partly match, or don’t match at all, with the middle card being hidden and moved to the left the next round. I felt like hiding the card made this a bit too overly-complicated and difficult, resulting in a game I didn’t care for.

So that’s it. Out of 12 minigames, 2 were good, 3 were okay, and the rest were all varying degrees of boring or outright bad. And that’s already a pretty poor ratio, but it gets worse when you take into account that even the good minigames are shallow, repetitive, and lack options. Then of course I have to address the complete lack of multiplayer, something that would have at least given this some fun in competing with others. Alas, even that isn’t an option here.

The result of all of this is that LogIQ Boost is a game that seems amateurishly put-together, consisting of minigames that are mostly boring or outright bad, without even multiplayer to save it from being a complete snore. Is there anything else here to make things even worse? Ah yes, at $7 this game is $2 pricier on Nintendo Switch than it is on PlayStation 4. However, even if it were discounted, I’d still have a difficult time recommending this. You have better options for Educational games on Nintendo Switch.

tl;dr – LogIQ Boost is an Educational game that has players playing one of 12 minigames, with the game being framed in a vaguely similar way to Brain Age. Unfortunately, almost all of these games are simple and boring, there’s no multiplayer, and the Nintendo Switch version is priced higher than the PlayStation 4 release. This all results in a game I cannot recommend.

Grade: D

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